First impressions count and they are high stakes because you only have one shot. Here are some tips for creating good product first impressions.
We spend a lot of time looking out for the well-being of our users, but do we do the same for ourselves, or for those close to us?
Being a designer can suck when the harsh realities of the real world repeatedly crush your design dreams. Get some tips for minimising the chances of this happening and for dealing with it if it does.
A UX checklist can help to ensure that the desired quality for a user’s experience is maintained. Find out what a UX checklist is, how to create one and how to use it to maintain quality.
Find out what can happen when awkward question don’t get asked and why asking awkward questions is an important part of being a UXer.
Design principles are a great way to build a shared understanding of what good looks like for a product and service. Find out what design principles are, why you should be using them and how to decide on a set of design principles to follow.
Addicted to technology? Don’t just blame big business, blame designers as well. Find out why you should be focusing on making a positive impact on peoples’ lives, rather than chasing ever greater product usage and how to create products that are more ethically engaging.
Mental models are incredibly important when it comes to designing products and services that someone can use intuitively. Find out how to ensure that your designs are aligned with a user’s mental model and that users utilise the intended mental model in the first place.
Gamification – using game mechanics, such as scoring, competition and challenges to motivate and encourage desired behaviours can be very effective. Find out how Fitbit have nailed gamification and 10 important lessons you can learn from them.
As a UX or UI designer surely you should be designing lots and lots of interfaces. That’s your job isn’t it? Well, no. Find out why the best interface is just enough of an interface.