Watching the Tour de France can make you a better UX professional. Don’t believe me? Here are 10 surprising lessons I’ve picked up from watching the Tour de France, that I believe are equally applicable to the world of UX.
Find out how 2 simple questions can help shape your product roadmap and how to use the kano model to think about how users will react to features, or perhaps more importantly, the absence of features.
Jobs-to-be-done is one of those concepts that intuitively makes so much sense, and yet still isn’t that widely known or used. The idea that you should focus on the job that someone is trying to do, rather than just the means of achieving. This talk from UX Cambridge 2017 covers how to use jobs-to-be-done to not only come up with innovative ideas, but to research and design better user experiences.
The craft of creating engaging and compelling case studies is an important part of being a UXer. Learn some hints and tips for bringing your UX work to life with compelling case studies.
Manifesto (noun) – A public declaration of intentions, opinions, objectives, or motives. Inspired by the well known Agile manifesto, find out what I believe to be true as I set out my own my UX manifesto.
In this talk from UCD 2016 find out how to design more ethically engaging experiences and why UX designers should be focusing on making a positive impact on peoples’ lives, rather than chasing ever greater usage and engagement.
Find out what 10 key lessons I took away from UX Cambridge 2016 – A community-driven, practical User Experience conference in the heart of Cambridge.
Find out why it’s time to truly start thinking mobile first, and what this means for UX design, and UX designers.
Find out why Dogfooding, the practice of a company using it’s own products is generally a good thing, but like eating real dog food doesn’t come without it’s risks.
These 8 lessons inspired by great film directors like Steven Spielberg will not only make you a better film director, but a better UX designer as well.