Find out how 2 simple questions can help shape your product roadmap and how to use the kano model to think about how users will react to features, or perhaps more importantly, the absence of features.
Prioritising features is a pretty important step when designing and building any product, from websites and mobile apps to toasters and lawn mowers. Here are 5 great techniques for prioritising features (or user stories) to try out.
Learn some simple design games that you’ll be able to apply straight away to your user-centred design projects. You’ll learn games for generating potential design ideas, for exploring ideas and for refining and evaluating designs with users.
‘Buy a feature’ is a simple and effective design game for getting people to choose the features that they would like to be available for a given product. Find out how to play the game.
Priority poker is a really quick and easy design game for collaboratively prioritising items, be they features, goals, business objectives or any number of other things. Find out more about priority poker, how you play it and when you might use it within a project.
Pairwise comparison is a great technique for ranking, prioritising and generally comparing stuff like business requirements, personas, visual designs or even job applications. Find out how it works and how you can use it.