How do you design the UX for a complex website when you’re based in the UK and the users, business stakeholders and the rest of the design team are in America? In this insightful case study which I originally presented at UX Cambridge 2016 you’ll find out what lessons I learnt from tackling this challenge in a recent role.
Rediscover the joy of personas with Minimum-viable personas – a great way to build ‘good enough’ personas with minimum time and effort. Find out why creating personas should be like barbecuing and why making a cup of coffee is like making love to a beautiful woman!
Find out why there is still life left in personas and why they’re just as relevant today as when they first showed up on the scene.
If you don’t already work in a remote team, the chances are that you soon will do. Find out 10 steps that you and your team can go through to establish better remote team working.
In this presentation which I originally delivered at UX in the City 2016 find out why ergonomics is so important to mobile ux, how we hold our devices and 11 rules of thumb for designing ergonomic mobile designs that not only look great but feel great as well.
Find out why Dogfooding, the practice of a company using it’s own products is generally a good thing, but like eating real dog food doesn’t come without it’s risks.
10 mobile UX design principles that are key for creating really great mobile user experiences.
In part two of this guide to scenarios find out everything you need to know to start using scenarios to design products and service that really perform in the real world.
Scenarios are a great tool for designing products and services that really perform in the real world. In part one of this guide to scenarios find out what scenarios are and why you should be using them.
The Sign up process is pretty damn important. Here are 12 ways to improve sign up conversion so that you can get as many website visitors as possible signing up for your product or service.