Sketch storming is a fantastic exercise for generating lots of ideas as part of a co-design workshop. Find out how to play sketch storming and why you should be incorporating it into your next ideation workshop.
In this talk from UX in the City Manchester 2017 you’ll learn some design games for generating, exploring and communicating ideas, and for building a shared understanding within a team.
Prioritising features is a pretty important step when designing and building any product, from websites and mobile apps to toasters and lawn mowers. Here are 5 great techniques for prioritising features (or user stories) to try out.
In this presentation which I originally delivered at Cambridge 2015 you can learn what the service model canvas is and why it is so useful
Learn some simple design games that you’ll be able to apply straight away to your user-centred design projects. You’ll learn games for generating potential design ideas, for exploring ideas and for refining and evaluating designs with users.