A guide to priority poker

Dogs playing poker

Priority poker is a really quick and easy design game for collaboratively prioritising items, be they features, goals, business objectives, usability issues, requirements, bugs or any number of other things. Priority poker will not only help to assign priorities but will also facilitate the discussion as to why something is important; and will help to ensure that everyone who needs to be is included in the prioritisation process. In this article I discuss what priority poker is, how you play it and when you might use it within a project. . . . Read more

Good enough design

Flip video camcorder

Good enough design is about making a design as simple and as streamlined as it can possibly be, whilst still being good enough to meet the demands of users. It’s about getting more (or at least the same) from less. In this article I discuss some examples of good enough design and walk through some steps that you can take to create a design that’s simple, streamlined and good enough to meet the demands of your users. . . . Read more

Tips for bringing UX to the Agile party

Agile programmers

There has been a lot of debate about how best to incorporate UX design into Agile software development, especially as like UX it’s still a very new field and people are still finding out what works best. I’m certainly no Agile expert and even more certainly don’t have all the answers, but thought I would share some tips when it comes to working on the UX side of things for an Agile project. . . . Read more