Wireframes are dead, long live rapid prototyping

The king is dead - long live the king

Wireframes, your time is up. You’ve served your purpose. You’ve brought order where there was once chaos and provided gainful employment for thousands of UX designers, but I’m afraid now it’s time for you to go to the big recycling bin in the sky. You’re just no longer cut out for the cut and thrust of UX design and have been replaced by that young upstart called rapid prototyping. In this article I argue why you too should ditch wireframes and embrace rapid prototyping. . . . Read more

A step by step guide to scenario mapping

Scenario mapping

Scenario mapping is a really quick, easy and dare I say it even fun way to collaboratively create, discuss and communicate user scenarios. Scenario mapping will help you to think about your users, to think about their tasks and most importantly to think about the sort of user experience you want to provide. It will also help to ensure that your designs are grounded in the real world because scenario mapping forces you to consider the context in which a design is likely to be used. In this article I walk you though step by step how to go about creating scenario maps and why they’re so damn useful in the first place. . . . Read more

Good enough design

Flip video camcorder

Good enough design is about making a design as simple and as streamlined as it can possibly be, whilst still being good enough to meet the demands of users. It’s about getting more (or at least the same) from less. In this article I discuss some examples of good enough design and walk through some steps that you can take to create a design that’s simple, streamlined and good enough to meet the demands of your users. . . . Read more

Tips for bringing UX to the Agile party

Agile programmers

There has been a lot of debate about how best to incorporate UX design into Agile software development, especially as like UX it’s still a very new field and people are still finding out what works best. I’m certainly no Agile expert and even more certainly don’t have all the answers, but thought I would share some tips when it comes to working on the UX side of things for an Agile project. . . . Read more